See how your players practise, set homework, and keep a weekly club ladder.
Add players and choose how Coach Hoot teaches each of them.
Joining a club lets that club's coach see this player's practice (games played, puzzles solved, accuracy and the skills to work on) and set homework. The coach cannot see the games themselves or change the account. Other club members see only the player's name and weekly practice on the club ladder. You can take a player out of a club at any time.
Only grown-ups have an email address. It is used to confirm your account and to reset your password, nothing else. Children's accounts never need one: reset their PIN here.
Young learner: spoken coaching, Think with me, animal opponents, the basics. Improver: coaching without the child-friendly extras. Advanced: notation, engine evaluation and best lines, Stockfish levels up to maximum, harder puzzles.
Opponent ratings are rough estimates, not official ratings.
Loading the chess engine…
Collect the stars, gobble the pieces, then try the checkmate puzzles.
Few pieces left: play the position against Hoot and reach the goal. Every position is checked against the endgame tablebase.
Every game is saved. Open one and Coach Hoot will show where the big mistakes were.
Hoot studies each one like your games here: big mistakes, better moves, and puzzles from your own mistakes in Learn.
Every game is studied by Coach Hoot and added here.
Built with free and open-source software, including Stockfish. Credits and licences